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Showing 1–24 of 48 cards

Card image for Yorinobu Arasaka

Yorinobu Arasaka

Embracing Destruction

ALPHA LEGEND ALPHA

Alpha Kit Set

  • Card Number ?001
  • Classification Arasaka, Corpo
  • Cost -
  • Power 0
  • RAM 2
Rules Text

The first time a friendly Arasaka unit attacks each turn, draw a card. Then, if you have less than 20 ? (Street Cred), discard 1 card from your hand to your trash.

Card image for Jackie Welles

Jackie Welles

Pour One Out For Me

ALPHA LEGEND LEGEND

Alpha Kit Set

  • Card Number ?002
  • Classification Merc
  • Cost -
  • Power 0
  • RAM 2
Rules Text

The first time you play a blue unit or blue gear each turn, you may increase a friendly gig by 2. Then, if it's at max value, draw a card.

Card image for V

V

Corporate Exile

ALPHA LEGEND LEGEND

Alpha Kit Set

  • Card Number ?003
  • Classification Merc, Corpo
  • Cost 5
  • Power 8
  • RAM 2
Rules Text

GO SOLO Pay this card's cost to play it as a ready unit. It can attack this turn.

Card image for Goro Takemura

Goro Takemura

Hands Unclean

ALPHA LEGEND ALPHA

Alpha Kit Set

  • Card Number ?004
  • Classification Arasaka, Corpo
  • Cost 5
  • Power 7
  • RAM 2
Rules Text

GO SOLO Pay this card's cost to play it as a ready unit. It can attack this turn. BLOCKER When a rival unit attacks, you may spend this unit to redirect the attack to it.

Card image for Saburo Arasaka

Saburo Arasaka

Stubborn Patriach

ALPHA LEGEND ALPHA

Alpha Kit Set

  • Card Number ?005
  • Classification Arasaka, Corpo
  • Cost -
  • Power 0
  • RAM 2
Rules Text

Your Arasaka units have +1 power when attacking. (Units steal an extra gig for every 10 power.)

Card image for Viktor Vektor

Viktor Vektor

Sit Down and Relax

ALPHA LEGEND LEGEND

Alpha Kit Set

  • Card Number ?006
  • Classification Ripperdoc, Merc
  • Cost 0
  • Power 0
  • RAM 2
Rules Text

FLIP Search the top 5 cards of your deck for up to 2 gear that costs 2 or less each. Reveal them and add them to your hand. (Place the other cards on the bottom of your deck in a random order.)

Card image for Armored Minotaur

Armored Minotaur

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?007
  • Classification -
  • Cost 6
  • Power 9
  • RAM 4
Rules Text

PLAY If you have 12+ ? (Street Cred), defeat a rival unit with power 5 or less.

Card image for Ruthless Lowlife

Ruthless Lowlife

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?008
  • Classification Merc
  • Cost 2
  • Power 1
  • RAM 1
Rules Text

When a rival steals one or more friendly gigs, if this unit is spent, the value of those gigs becomes 1.

Card image for Swordwise Huscle

Swordwise Huscle

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?009
  • Classification Arasaka, Merc
  • Cost 3
  • Power 5
  • RAM 1
Card image for Delamain Cab

Delamain Cab

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?010
  • Classification Vehicle
  • Cost 4
  • Power 7
  • RAM 3
Card image for Evelyn Parker

Evelyn Parker

Scheming Siren

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?011
  • Classification Doll
  • Cost 2
  • Power 1
  • RAM 1
Rules Text

When a rival steals one or more friendly gigs, if this unit is spent, draw a card.

Card image for MT0D12 Flathead

MT0D12 Flathead

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?012
  • Classification Militech, Drone
  • Cost 5
  • Power 5
  • RAM 3
Rules Text

If you have 7+ ? (Street Cred), this unit can't be blocked.

Card image for Jackie Welles

Jackie Welles

Ride Or Die Choom

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?013
  • Classification Merc
  • Cost 6
  • Power 6
  • RAM 3
Rules Text

This unit has +2 power for each of your friendly gigs. (Units steal an extra gig for every 10 power.)

Card image for Secondhand Bombus

Secondhand Bombus

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?014
  • Classification ZetaTech, Drone
  • Cost 2
  • Power 2
  • RAM 1
Rules Text

This unit can't attack. BLOCKER When a rival unit attacks, you may spend this unit to redirect the attack to it.

Card image for T-Bug

T-Bug

Amateur Philosopher

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?015
  • Classification Netrunner, Merc
  • Cost 3
  • Power 5
  • RAM 1
Card image for Corpo Security

Corpo Security

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?016
  • Classification Corpo
  • Cost 2
  • Power 2
  • RAM 2
Rules Text

This unit can't attack. BLOCKER When a rival unit attacks, you may spend this unit to redirect the attack to it.

Card image for Emergency Atlus

Emergency Atlus

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?017
  • Classification Vehicle, Corpo
  • Cost 4
  • Power 7
  • RAM 3
Card image for Goro Takemura

Goro Takemura

Losing His Way

ALPHA UNIT ALPHA

Alpha Kit Set

  • Card Number ?018
  • Classification Arasaka, Corpo
  • Cost 4
  • Power 5
  • RAM 3
Rules Text

This unit has +1 power during your turn for each face-up legend in your legends area.

Card image for Mantis Blades

Mantis Blades

ALPHA GEAR ALPHA

Alpha Kit Set

  • Card Number ?019
  • Classification Cyberware
  • Cost 1
  • Power 2
  • RAM 1
Rules Text

(Equip to a unit or face-up legend.)

Card image for Satori

Satori

Sword of Saburo

ALPHA GEAR ALPHA

Alpha Kit Set

  • Card Number ?020
  • Classification Arasaka
  • Cost 2
  • Power 1
  • RAM 2
Rules Text

(Equip to a unit or face-up legend.) ATTACK If this unit wins a fight against a rival unit, draw a card.

Card image for Industrial Assembly

Industrial Assembly

ALPHA PROGRAM ALPHA

Alpha Kit Set

  • Card Number ?021
  • Classification -
  • Cost 2
  • Power -
  • RAM 1
Rules Text

Increase a friendly gig by 4. Then, if you have 7+ ? (Street Cred), draw a card. (Discard programs after they resolve.)

Card image for Dying Night

Dying Night

V's Pistol

ALPHA GEAR ALPHA

Alpha Kit Set

  • Card Number ?022
  • Classification -
  • Cost 2
  • Power 2
  • RAM 3
Rules Text

(Equip to a unit or face-up legend.) ATTACK If you have 7+ ? (Street Cred), defeat a rival gear card that costs 2 or less.

Card image for Floor It

Floor It

ALPHA PROGRAM ALPHA

Alpha Kit Set

  • Card Number ?023
  • Classification Merc
  • Cost 3
  • Power -
  • RAM 2
Rules Text

Return a spent unit with cost 4 or less to its owner's hand. (Discard programs after they resolve.)

Card image for Sandevistan

Sandevistan

ALPHA GEAR ALPHA

Alpha Kit Set

  • Card Number ?024
  • Classification Cyberware
  • Cost 3
  • Power 3
  • RAM 4
Rules Text

(Equip to a unit or face-up legend.) PLAY This unit can attack spent units this turn.